In this post, I’ll share a few samples of the tech I’ve been building behind the scenes over the past year — and end with what I’m launching in the next 30–60 days with SpaceKit.
I’ve created everything from teachable robots (which I sold internationally) to a full-scale digital twin of my home with Space.
Now I’m gearing up to launch a new product this Fall that turns your home, office, or any other space into a 3D computer — starting with SpaceKit for hobbyists and hackers (details at the bottom).
I started with having video game characters teach themselves how to solve problems. I was interested in this as a prelude to machines learning in the real world.
These are a few projects from the Hugging Face series on reinforcement learning. Multiple instances of an AI “learner” playing pong and other simple games.
I soon realized I didn’t need to spend time on video games because it’d become easy enough to work in the physical world with little downside.
One of the earliest prototypes was hands-free, headset-free robot control. It didn’t work great (no haptic feedback), but I’m still intrigued by mid-air haptics using sound waves.
https://vimeo.com/1015449871?share=copy
I moved on to a custom leader-follower setup and sold a few teachable, custom 3D-printed robot arms as hobby kits internationally with minimal effort.
In October, I prototyped a world-first no-code robot training system — just use the app to collect data and press a button to kick off training using LeRobot on the backend. Here's my grandma collecting the data:
I dreamt of scaling it to backhoe-size… someday 😎